Is there a model to track citizen experience of water services and present it in a ready-to-use manner for decision makers and the public? Would better articulation of citizen preferences encourage more meaningful engagement with service providers?
The Sanitation Hackathon & App Challenge three grand prize winners, mSchool, Taarifa, and SunClean, flew over from their home countries, Senegal, Tanzania, England, and Indonesia to attend the awards ceremony in Washington, DC. With a 64inch touchscreen provided by Microsoft, the teams showcased their apps to sanitation sector specialists at the WB-IMF side event on Investing in Sanitation.
It’s no secret that the rapid rise in access to mobile phones has created a new vehicle for the delivery of information and services, particularly for people at the base of the pyramid – or those who live on less than $1.25 a day. The challenge we, as development practitioners, face is understanding how to leverage mobile phones in ways that empower citizens as agents of change who can influence and drive development processes in their communities.
After months of coding away during the Sanitation Hack@Home challenge, 10 teams of hackers were selected as finalists. The Hack@Home challenge is part of the Sanitation Hackathon, a yearlong process that included a global event in December where dedicated programmers worked on apps geared at addressing the global sanitation crisis, namely the 2.5 billion people who lack access to adequate sanitation.
- United States
- United Kingdom
- South Africa
- The World Region
- South Asia
- Middle East and North Africa
- Latin America & Caribbean
- Europe and Central Asia
- East Asia and Pacific
- Communities and Human Settlements